// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2008 Martiņo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "context_gl.h" #include #include #include "opengl.h" #include "leak_dumper.h" using namespace std; namespace Shared{ namespace Graphics{ namespace Gl{ // ===================================================== // class ContextGl // ===================================================== void ContextGl::init(){ pcgl.init(colorBits, depthBits, stencilBits); } void ContextGl::end(){ pcgl.end(); } void ContextGl::makeCurrent(){ pcgl.makeCurrent(); } void ContextGl::swapBuffers(){ pcgl.swapBuffers(); } }}}//end namespace