// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2008 Martio Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef _SHARED_GRAPHICS_GL_FONTGL_H_ #define _SHARED_GRAPHICS_GL_FONTGL_H_ #include "font.h" #include "opengl.h" #include #include "leak_dumper.h" using namespace std; namespace Shared { namespace Graphics { namespace Gl { // ===================================================== // class FontGl // ===================================================== class FontGl { protected: GLuint handle; static string default_fonttype; public: GLuint getHandle() const {return handle;} static string getDefault_fontType() { return default_fonttype; } static void setDefault_fontType(string value) { default_fonttype = value; } }; // ===================================================== // class Font2DGl // /// OpenGL bitmap font // ===================================================== class Font2DGl: public Font2D, public FontGl{ public: virtual void init(); virtual void end(); }; // ===================================================== // class Font3DGl // /// OpenGL outline font // ===================================================== class Font3DGl: public Font3D, public FontGl{ public: virtual void init(); virtual void end(); }; }}}//end namespace #endif