// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2007 Martio Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "font.h" #include #include "conversion.h" #ifdef USE_FTGL #include "font_textFTGL.h" #include #include using namespace Shared::Util; using namespace Shared::Graphics::Gl; #endif #ifdef USE_FREETYPEGL #include "font_text_freetypegl.h" #endif #include "util.h" #include "leak_dumper.h" using namespace std; using namespace Shared::Util; namespace Shared { namespace Graphics { // Init statics int Font::charCount = 256; std::string Font::fontTypeName = "Times New Roman"; bool Font::fontIsMultibyte = false; bool Font::forceLegacyFonts = false; bool Font::fontIsRightToLeft = false; // This value is used to scale the font text rendering // in 3D render mode float Font::scaleFontValue = 0.80f; // This value is used for centering font text vertically (height) float Font::scaleFontValueCenterHFactor = 4.0f; //float Font::scaleFontValue = 1.0; //float Font::scaleFontValueCenterHFactor = 4.0; int Font::baseSize = 3; int Font::faceResolution = 72; string Font::langHeightText = "yW"; // void Font::resetToDefaults() { Font::charCount = 256; Font::fontTypeName = "Times New Roman"; Font::fontIsMultibyte = false; //Font::forceLegacyFonts = false; Font::fontIsRightToLeft = false; // This value is used to scale the font text rendering // in 3D render mode Font::scaleFontValue = 0.80f; // This value is used for centering font text vertically (height) Font::scaleFontValueCenterHFactor = 4.0f; //float Font::scaleFontValue = 1.0; //float Font::scaleFontValueCenterHFactor = 4.0; Font::baseSize = 3; Font::faceResolution = 72; Font::langHeightText = "yW"; #if defined(WIN32) string newEnvValue = "MEGAGLEST_FONT="; _putenv(newEnvValue.c_str()); #else unsetenv("MEGAGLEST_FONT"); #endif } // ===================================================== // class FontMetrics // ===================================================== FontMetrics::FontMetrics(Text *textHandler) { this->textHandler = textHandler; this->widths = new float[Font::charCount]; this->height = 0; for(int i=0; i < Font::charCount; ++i) { widths[i]= 0; } } FontMetrics::~FontMetrics() { delete [] widths; widths = NULL; } void FontMetrics::setTextHandler(Text *textHandler) { this->textHandler = textHandler; } Text * FontMetrics::getTextHandler() { return this->textHandler; } float FontMetrics::getTextWidth(const string &str) { if(textHandler != NULL) { //printf("str [%s] textHandler->Advance = %f Font::scaleFontValue = %f\n",str.c_str(),textHandler->Advance(str.c_str()),Font::scaleFontValue); return (textHandler->Advance(str.c_str()) * Font::scaleFontValue); //return (textHandler->Advance(str.c_str())); } else { float width= 0.f; for(unsigned int i=0; i< str.size() && (int)i < Font::charCount; ++i){ if(str[i] >= Font::charCount) { string sError = "str[i] >= Font::charCount, [" + str + "] i = " + intToStr(i); throw runtime_error(sError); } //Treat 2 byte characters as spaces if(str[i] < 0) { width+= (widths[97]); // This is the letter a which is a normal wide character and good to use for spacing } else { width+= widths[str[i]]; } } return width; } } float FontMetrics::getHeight() const { if(textHandler != NULL) { //printf("(textHandler->LineHeight(" ") = %f Font::scaleFontValue = %f\n",textHandler->LineHeight(" "),Font::scaleFontValue); return (textHandler->LineHeight(" ") * Font::scaleFontValue); } else { return height; } } // =============================================== // class Font // =============================================== Font::Font(FontTextHandlerType type) { inited = false; this->type = fontTypeName; width = 400; size = 10; textHandler = NULL; #if defined(USE_FTGL) || defined(USE_FREETYPEGL) if(Font::forceLegacyFonts == false) { try { #if defined(USE_FREETYPEGL) textHandler = NULL; textHandler = new TextFreetypeGL(type); #else TextFTGL::faceResolution = Font::faceResolution; TextFTGL::langHeightText = Font::langHeightText; textHandler = NULL; textHandler = new TextFTGL(type); TextFTGL::faceResolution = Font::faceResolution; TextFTGL::langHeightText = Font::langHeightText; #endif metrics.setTextHandler(this->textHandler); } catch(exception &ex) { SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); textHandler = NULL; } } #endif } Font::~Font() { if(textHandler) { delete textHandler; } textHandler = NULL; } string Font::getType() const { return this->type; } void Font::setType(string typeX11, string typeGeneric) { if(textHandler) { try { this->type= typeGeneric; textHandler->init(typeGeneric,textHandler->GetFaceSize()); metrics.setTextHandler(this->textHandler); } catch(exception &ex) { SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what()); textHandler = NULL; } } if(textHandler == NULL) { this->type= typeX11; } } void Font::setWidth(int width) { this->width= width; } int Font::getWidth() const { return width; } int Font::getSize() const { if(textHandler) { return textHandler->GetFaceSize(); } else { return size; } } void Font::setSize(int size) { if(textHandler) { return textHandler->SetFaceSize(size); } else { this->size= size; } } // =============================================== // class Font2D // =============================================== Font2D::Font2D(FontTextHandlerType type) : Font(type) { } // =============================================== // class Font3D // =============================================== Font3D::Font3D(FontTextHandlerType type) : Font(type) { depth= 10.f; } }}//end namespace