// ============================================================== // This file is part of MegaGlest Shared Library (www.megaglest.org) // // Copyright (C) 2012 Mark Vejvoda, Titus Tscharntke // The Megaglest Team, under GNU GPL v3.0 // ============================================================== #ifndef _SHARED_D3D9_TEXTURED3D9_H_ #define _SHARED_D3D9_TEXTURED3D9_H_ #include "texture.h" #include namespace Shared{ namespace Graphics{ namespace D3d9{ // =============================== // class Texture2DD3d9 // =============================== class Texture2DD3d9: public Texture2D{ private: IDirect3DTexture9 *d3dTexture; public: IDirect3DTexture9 *getD3dTexture() const {return d3dTexture;} virtual void init(Filter textureFilter, int maxAnisotropy= 1); virtual void end(); }; // =============================== // class TextureCubeD3d9 // =============================== class TextureCubeD3d9: public TextureCube{ private: IDirect3DCubeTexture9 *d3dCubeTexture; public: IDirect3DCubeTexture9 *getD3dCubeTexture() const {return d3dCubeTexture;} virtual void init(Filter textureFilter, int maxAnisotropy= 1); virtual void end(); }; }}}//end namespace #endif