// ============================================================== // This file is part of Glest Shared Library (www.glest.org) // // Copyright (C) 2001-2007 Martio Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "font.h" #include #include "conversion.h" #include "font_text.h" #ifdef USE_FTGL #include "font_textFTGL.h" #include #include //#include "string_utils.h" using namespace Shared::Util; using namespace Shared::Graphics::Gl; #endif #include "leak_dumper.h" using namespace std; using namespace Shared::Util; namespace Shared { namespace Graphics { // Init statics int Font::charCount = 256; std::string Font::fontTypeName = "Times New Roman"; bool Font::fontIsMultibyte = false; // // ===================================================== // class FontMetrics // ===================================================== FontMetrics::FontMetrics(Text *textHandler) { this->textHandler = textHandler; this->widths = new float[Font::charCount]; this->height = 0; for(int i=0; i < Font::charCount; ++i) { widths[i]= 0; } } FontMetrics::~FontMetrics() { delete [] widths; widths = NULL; } void FontMetrics::setTextHandler(Text *textHandler) { this->textHandler = textHandler; } Text * FontMetrics::getTextHandler() { return this->textHandler; } float FontMetrics::getTextWidth(const string &str) { if(textHandler != NULL) { return textHandler->Advance(str.c_str()); } else { float width= 0.f; for(unsigned int i=0; i< str.size() && (int)i < Font::charCount; ++i){ if(str[i] >= Font::charCount) { string sError = "str[i] >= Font::charCount, [" + str + "] i = " + intToStr(i); throw runtime_error(sError); } //Treat 2 byte characters as spaces if(str[i] < 0) { width+= (widths[97]); // This is the letter a which is a normal wide character and good to use for spacing //i++; } else { width+= widths[str[i]]; } } return width; } } float FontMetrics::getHeight() const { if(textHandler != NULL) { return textHandler->LineHeight(" "); } else { return height; } } // =============================================== // class Font // =============================================== Font::Font() { inited = false; type = fontTypeName; width = 400; textHandler = NULL; #ifdef USE_FTGL textHandler = new TextFTGL(); metrics.setTextHandler(this->textHandler); #endif } Font::~Font() { if(textHandler) { delete textHandler; } textHandler = NULL; } void Font::setType(string typeX11, string typeGeneric) { if(textHandler) { textHandler->init(typeGeneric,textHandler->GetFaceSize()); } else { this->type= type; } } void Font::setWidth(int width) { this->width= width; } int Font::getWidth() const { return width; } // =============================================== // class Font2D // =============================================== Font2D::Font2D() { size = 10; } int Font2D::getSize() const { if(textHandler) { return textHandler->GetFaceSize(); } else { return size; } } void Font2D::setSize(int size) { if(textHandler) { return textHandler->SetFaceSize(size); } else { this->size= size; } } // =============================================== // class Font3D // =============================================== Font3D::Font3D() { depth= 10.f; } }}//end namespace