// ============================================================== // This file is part of Glest (www.glest.org) // // Copyright (C) 2001-2010 Mark Vejvoda // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef _BASE_RENDERER_H_ #define _BASE_RENDERER_H_ #include "graphics_interface.h" #include "leak_dumper.h" namespace Shared { namespace Graphics { // =============================================== // class BaseRenderer // =============================================== class BaseRenderer : public RendererMapInterface { public: BaseRenderer() { } virtual ~BaseRenderer() { } virtual void initMapSurface(int clientW, int clientH); virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid=false); }; }} // end namespace #endif