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glest-source/man/glest_g3dviewer.6
2019-03-08 23:26:33 +01:00

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.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.47.5.
.TH GLEST_G3DVIEWER "6" "September 2018" "glest_g3dviewer" "Games"
.SH NAME
glest_g3dviewer \- G3D\ Model\ editor\ for\ the\ popular\ 3D\ realtime\ strategy\ game
.SH DESCRIPTION
Using wxWidgets version [3.0.2.0]
.PP
glest_g3dviewer v1.0, [Using wxWidgets 3.0.2]
.PP
Displays glest 3D\-models and unit/projectile/splash particle systems.
.PP
Rotate with left mouse button. Zoom with right mouse button or mousewheel.
Use ctrl to load more than one particle system.
Press R to restart particles, this also reloads all files if they are changed.
.PP
glest_g3dviewer [G3D FILE], usage
.PP
Commandline Parameter: Description:
.PP
\- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \- \-
.PP
\fB\-\-help\fR Displays this help text.
.PP
\fB\-\-load\-unit\fR=\fI\,x\/\fR Auto load the unit / skill information specified
.IP
in path/filename x.
.IP
Where x is a g3d filename to load separated with a
.IP
comma and one or more skill names to try loading.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
tech/units/battle_machine,attack_skill,stop_skill
.PP
\fB\-\-load\-model\fR=\fI\,x\/\fR Auto load the model specified in path/filename x.
.IP
Where x is a g3d filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-model\-animation\-value\fR=\fI\,x\/\fR
.IP
Animation value when loading a model.
.IP
Where x is a decimal value from \fB\-1\fR.0 to 1.0
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI\,0\/\fR.5
.PP
\fB\-\-auto\-screenshot\fR=\fI\,x\/\fR Automatically takes a screenshot of the items you
.IP
are loading.
.IP
Where x is a comma\-delimited list of one or more
.IP
of the optional settings:
.IP
transparent, enable_grid, enable_wireframe,
.IP
enable_normals, disable_grid, disable_wireframe,
.IP
disable_normals, saveas\-<filename>, resize\-wxh
.IP
example:
.IP
glest_g3dviewer \fB\-\-auto\-screenshot\fR=\fI\,transparent\/\fR,
.IP
disable_grid,saveas\-test.png,resize\-800x600
.IP
\fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/tech/units/
.IP
battle_machine/models/battle_machine_dying.g3d
.PP
\fB\-\-load\-particle\fR=\fI\,x\/\fR Auto load the particle specified in path/filename x.
.IP
Where x is a Particle XML filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
persian/units/genie/glow_particles.xml
.PP
\fB\-\-load\-projectile\-particle\fR=\fI\,x\/\fR
.IP
Auto load the projectile particle specified in
.IP
path/filename x.
.IP
Where x is a Projectile Particle Definition XML
.IP
filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/glestpack/
.IP
factions/persian/units/genie/particle_proj.xml
.PP
\fB\-\-load\-splash\-particle\fR=\fI\,x\/\fR
.IP
Auto load the splash particle specified in
.IP
path/filename x.
.IP
Where x is a Splash Particle Definition XML
.IP
filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/glestpack/
.IP
factions/persian/units/genie/particle_splash.xml
.PP
\fB\-\-load\-particle\-loop\-value\fR=\fI\,x\/\fR
.IP
Particle loop value when loading one or more
.IP
particles.
.IP
Where x is an integer value from 1 to particle count.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI\,25\/\fR
.PP
\fB\-\-zoom\-value\fR=\fI\,x\/\fR Zoom value when loading a model.
.IP
Where x is a decimal value from 0.1 to 10.0
.IP
example:
.IP
glest_g3dviewer \fB\-\-zoom\-value\fR=\fI\,4\/\fR.2
.PP
\fB\-\-rotate\-x\-value\fR=\fI\,x\/\fR X Coordinate Rotation value when loading a model.
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0
.IP
example:
.IP
glest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI\,2\/\fR.2
.PP
\fB\-\-rotate\-y\-value\fR=\fI\,x\/\fR Y Coordinate Rotation value when loading a model.
.IP
Where x is a decimal value from \fB\-10\fR.0 to 10.0
.IP
example:
.IP
glest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI\,2\/\fR.2
.PP
\fB\-\-screenshot\-format\fR=\fI\,x\/\fR Specify which image format to use for screenshots.
.IP
Where x is one of the following supported formats:
.IP
png,jpg,tga,bmp
.IP
*NOTE: png is the default (and supports transparency)
.IP
example:
.IP
glest_g3dviewer \fB\-\-screenshot\-format\fR=\fI\,jpg\/\fR