Files
glest-source/source/map_editor/CMakeLists.txt
2019-01-31 02:40:31 +01:00

167 lines
5.9 KiB
CMake

# common libraries
OPTION(BUILD_MAP_EDITOR "Build map editor" ON)
SET(TARGET_NAME "glest_editor")
MESSAGE(STATUS "Build ${TARGET_NAME} = ${BUILD_MAP_EDITOR}")
IF(BUILD_MAP_EDITOR)
SET(EXTERNAL_LIBS "")
SET(TARGET_NAME_MANPAGE "${TARGET_NAME}.6")
ADD_DEFINITIONS("-std=c++11")
FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
FIND_PACKAGE(OpenGL REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
IF(STATIC_wxWidgets)
SET(wxWidgets_USE_STATIC ON)
# ^ This is not needed here (once, globally is enough) if every find run returns the same status.
# With wx this is not so 100% sure.
ENDIF()
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
# Optimal order most likely is gl > core > base, in some cases it may do difference.
FIND_PACKAGE(wxWidgets REQUIRED COMPONENTS gl core base)
IF(UNIX)
# wxWidgets include (this will do all the magic to configure everything)
INCLUDE( ${wxWidgets_USE_FILE} )
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
IF(STATIC_wxWidgets)
IF(wxWidgets_USE_STATIC)
MESSAGE(STATUS "==========> wxWidgets using STATIC libs:")
ELSE()
MESSAGE(STATUS "==========> wxWidgets STATIC libs NOT found:")
ENDIF()
ENDIF()
MESSAGE(STATUS " wxWidgets: ${wxWidgets_INCLUDE_DIRS} ;/; ${wxWidgets_LIBRARIES}")
ENDIF()
find_package(PkgConfig REQUIRED)
IF(FORCE_STREFLOP_SOFTWRAPPER)
pkg_search_module(STREFLOP streflop-soft)
ELSE()
IF(HAS_SSE_EXTENSIONS AND NOT ${FORCE_MAX_SSE_LEVEL} MATCHES "0")
pkg_search_module(STREFLOP streflop-sse)
ELSE()
IF(HAS_X87_SUPPORT)
pkg_search_module(STREFLOP streflop-x87)
ELSE()
pkg_search_module(STREFLOP streflop-soft)
ENDIF()
ENDIF()
ENDIF()
IF(NOT STREFLOP_FOUND)
pkg_search_module(STREFLOP streflop)
ENDIF()
MESSAGE(STATUS "Search for Library STREFLOP result = ${STREFLOP_FOUND} libs: ${STREFLOP_LIBRARIES} include dirs: ${STREFLOP_INCLUDE_DIRS}")
IF(FORCE_EMBEDDED_LIBS)
SET(STREFLOP_FOUND OFF)
MESSAGE(STATUS "FORCING USE of EMBEDDED Libraries...")
ENDIF()
IF(WANT_USE_STREFLOP)
IF(STREFLOP_FOUND)
INCLUDE_DIRECTORIES(${STREFLOP_INCLUDE_DIRS} ${STREFLOP_INCLUDE_DIRS}/streflop)
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${STREFLOP_LIBRARIES})
ADD_DEFINITIONS("-DUSE_STREFLOP_PKG")
ENDIF()
ENDIF()
#########################################################################################
# glest map editor
SET(DIRS_WITH_SRC
. )
SET(GLEST_MAIN_INCLUDE_ROOT "../game/")
SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_ROOT}platform/common
# ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME}
${GLEST_LIB_INCLUDE_ROOT}platform/posix
${GLEST_LIB_INCLUDE_ROOT}util
${GLEST_LIB_INCLUDE_ROOT}graphics
${GLEST_LIB_INCLUDE_ROOT}graphics/gl
${GLEST_LIB_INCLUDE_ROOT}map
${GLEST_MAIN_INCLUDE_ROOT}facilities
${GLEST_MAIN_INCLUDE_ROOT}game
${GLEST_LIB_INCLUDE_ROOT}xml/rapidxml
${GLEST_MAIN_INCLUDE_ROOT}global)
IF(WANT_USE_STREFLOP AND NOT STREFLOP_FOUND)
SET(GLEST_LIB_INCLUDE_DIRS
${GLEST_LIB_INCLUDE_DIRS}
${GLEST_LIB_INCLUDE_ROOT}streflop)
ENDIF()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
IF(WIN32)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
ENDIF()
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
SET(GLEST_SOURCE_FILES "../game/global/config.cpp")
FOREACH(DIR IN LISTS DIRS_WITH_SRC)
INCLUDE_DIRECTORIES( ${DIR} )
set(SRC_DIR_TO_GLOB ${DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
SET(GLEST_SOURCE_FILES ${GLEST_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
SET(GLEST_INCLUDE_FILES ${GLEST_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
IF(APPLE)
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(GLEST_SOURCE_FILES ${GLEST_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
SET(GLEST_SOURCE_FILES ${GLEST_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
ENDIF(APPLE)
ENDFOREACH(DIR)
SET_SOURCE_FILES_PROPERTIES(${GLEST_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
ADD_EXECUTABLE(${TARGET_NAME} ${GLEST_SOURCE_FILES} ${GLEST_INCLUDE_FILES})
SET(GLEST_STREFLOP "")
IF(WANT_USE_STREFLOP)
SET(GLEST_STREFLOP "streflop")
ENDIF()
IF(WIN32)
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 ${SDL_VERSION_NAME} ${SDL_VERSION_NAME}main lua5.1 ${GLEST_STREFLOP} libglest stdc++ moldname mingwex msvcrt user32 kernel32)
ENDIF()
IF(WANT_USE_STREFLOP AND NOT STREFLOP_FOUND)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${GLEST_STREFLOP})
ENDIF()
TARGET_LINK_LIBRARIES(${TARGET_NAME} libglest)
TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
# Installation of the program
INSTALL(TARGETS
${TARGET_NAME}
DESTINATION "${INSTALL_DIR_BIN}")
# Installation of the program manpage file
INSTALL(FILES
"${PROJECT_SOURCE_DIR}/man/${TARGET_NAME_MANPAGE}"
DESTINATION ${INSTALL_DIR_MAN})
# Installation of the program config and image files
INSTALL(FILES
"${PROJECT_SOURCE_DIR}/mk/shared/map_editor.ico"
DESTINATION ${INSTALL_DIR_INI})
ENDIF()