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55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
// This file is part of Glest <https://github.com/Glest>
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//
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// Copyright (C) 2018 The Glest team
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//
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// Glest is a fork of MegaGlest <https://megaglest.org/>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>
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#ifndef IMAGE_READERS_H
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#define IMAGE_READERS_H
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#include "FileReader.h"
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#include "BMPReader.h"
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#include "JPGReader.h"
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#include "PNGReader.h"
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#include "TGAReader.h"
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#include "leak_dumper.h"
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//Initialize some objects
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namespace Shared {
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namespace Graphics {
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// =====================================================
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// namespace ImageRegisterer
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// =====================================================
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namespace ImageRegisterer {
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//This function registers all image-readers, but only once (any further call is unnecessary)
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bool registerImageReaders();
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//Since you can't call void methods here, I have used a method doing nothing except initializing the image Readers
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#ifdef WIN32
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static bool readersRegistered = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
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#else
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static bool readersRegistered __attribute__((unused)) = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
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#endif
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}
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}
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} //end namespace
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#endif
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