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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// This file is part of Glest <https://github.com/Glest>
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//
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// Copyright (C) 2018 The Glest team
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//
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// Glest is a fork of MegaGlest <https://megaglest.org/>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>
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#ifndef _BASE_RENDERER_H_
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#define _BASE_RENDERER_H_
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#include "graphics_interface.h"
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#include "leak_dumper.h"
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namespace Shared {
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namespace Graphics {
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// ===============================================
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// class BaseRenderer
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// ===============================================
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class BaseRenderer : public RendererMapInterface {
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public:
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BaseRenderer() {
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}
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virtual ~BaseRenderer() {
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}
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virtual void initMapSurface(int clientW, int clientH);
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virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid = false, bool heightMap = false, bool hideWater = false);
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};
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}
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} //end namespace
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#endif
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