Files
glest-source/source/shared_lib/include/graphics/gl/base_renderer.h
2019-01-31 02:40:31 +01:00

48 lines
1.4 KiB
C++

// This file is part of Glest <https://github.com/Glest>
//
// Copyright (C) 2018 The Glest team
//
// Glest is a fork of MegaGlest <https://megaglest.org/>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>
#ifndef _BASE_RENDERER_H_
#define _BASE_RENDERER_H_
#include "graphics_interface.h"
#include "leak_dumper.h"
namespace Shared {
namespace Graphics {
// ===============================================
// class BaseRenderer
// ===============================================
class BaseRenderer : public RendererMapInterface {
public:
BaseRenderer() {
}
virtual ~BaseRenderer() {
}
virtual void initMapSurface(int clientW, int clientH);
virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid = false, bool heightMap = false, bool hideWater = false);
};
}
} //end namespace
#endif