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89 lines
2.1 KiB
C++
89 lines
2.1 KiB
C++
// This file is part of Glest <https://github.com/Glest>
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//
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// Copyright (C) 2018 The Glest team
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//
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// Glest is a fork of MegaGlest <https://megaglest.org/>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>
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#ifndef _SHARED_GRAPHICS_GL_FONTGL_H_
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#define _SHARED_GRAPHICS_GL_FONTGL_H_
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#include "font.h"
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#include "opengl.h"
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#include <string>
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#include "leak_dumper.h"
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using namespace std;
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namespace Shared {
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namespace Graphics {
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namespace Gl {
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// =====================================================
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// class FontGl
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// =====================================================
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class FontGl {
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protected:
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GLuint handle;
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static string default_fonttype;
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public:
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GLuint getHandle() const {
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return handle;
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}
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static string getDefault_fontType() {
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return default_fonttype;
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}
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static void setDefault_fontType(string value) {
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default_fonttype = value;
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}
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};
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// =====================================================
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// class Font2DGl
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//
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/// OpenGL bitmap font
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// =====================================================
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class Font2DGl : public Font2D, public FontGl {
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public:
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virtual void init();
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virtual void end();
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};
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// =====================================================
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// class Font3DGl
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//
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/// OpenGL outline font
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// =====================================================
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class Font3DGl : public Font3D, public FontGl {
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public:
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virtual void init();
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virtual void end();
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};
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}
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}
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} //end namespace
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#endif
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