Files
glest-source/source/shared_lib/include/sound/sound_player.h
2019-01-31 02:40:31 +01:00

76 lines
2.1 KiB
C++

// This file is part of Glest <https://github.com/Glest>
//
// Copyright (C) 2018 The Glest team
//
// Glest is a fork of MegaGlest <https://megaglest.org/>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>
#ifndef _SHARED_SOUND_SOUNDPLAYER_H_
#define _SHARED_SOUND_SOUNDPLAYER_H_
#include "sound.h"
#include "data_types.h"
#include "leak_dumper.h"
using Shared::Platform::uint32;
namespace Shared {
namespace Sound {
// =====================================================
// class SoundPlayerParams
// =====================================================
class SoundPlayerParams {
public:
uint32 strBufferSize;
uint32 strBufferCount;
uint32 staticBufferCount;
SoundPlayerParams();
};
// =====================================================
// class SoundPlayer
//
// Interface that every SoundPlayer will implement
// =====================================================
class SoundPlayer {
protected:
bool initOk;
public:
virtual ~SoundPlayer() {
initOk = false;
};
virtual bool init(const SoundPlayerParams *params) = 0;
virtual void end() = 0;
virtual void play(StaticSound *staticSound, bool force = false) = 0;
virtual void play(StrSound *strSound, int64 fadeOn = 0) = 0; //delay and fade in miliseconds
virtual void stop(StrSound *strSound, int64 fadeOff = 0) = 0;
virtual void stopAllSounds(int64 fadeOff = 0) = 0;
virtual void updateStreams() = 0;
virtual bool wasInitOk() const {
return initOk;
}
};
}
} //end namespace
#endif