Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-29 17:09:02 +02:00
Code Issues Projects Releases Wiki Activity
Files
011e0263b0ce60b431bebe9d51cca44c7dbb4761
glest-source/source/shared_lib/include
History
Mark Vejvoda 011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
map
- only ask to save map when a change is made
2012-08-10 17:59:04 +00:00
platform
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
sound
- more cppcheck code cleanup
2012-10-06 03:42:31 +00:00
streflop
- corrected multiple model processing based on hp
2012-03-24 18:30:49 +00:00
util
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
xml
- fixed faction previews for linked factions
2012-08-10 20:06:41 +00:00
Powered by Gitea Version: 1.24.6 Page: 2009ms Template: 425ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API