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- final network fixes for mega-glest multiplayer performance improvements - added ability for windows builds to "ignore" hidden files so that glest wont try to read svn files - bugfix for loading the map editor
Glest source code v3.2.x - Copyright (C) 2002-2009 Martiño Figueroa (www.glest.org - contact_game@glest.org). You can redistribute this code and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. For compilation instructions or any other info please visit the developer board at http://www.glest.org The data (including images and 3D models) is provided under the "Attribution-ShareAlike" Creative Commons license. This license lets others remix, tweak, and build upon your work even for commercial reasons, as long as they credit you and license their new creations under the identical terms. This license is often compared to open source software licenses. All new works based on yours will carry the same license, so any derivatives will also allow commercial use.
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