Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-27 16:09:00 +02:00
Code Issues Projects Releases Wiki Activity
Files
01b69865818bfd2731cc6fa12d9fdec8b075dc8b
glest-source/source/shared_lib/include
History
Titus Tscharntke 01b6986581 First steps for new terrain texturing. In tileset xml do:
<surface partsize="64">
			<texture path="textures/512.png"/>
                </surface>
2013-02-20 17:42:47 +00:00
..
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
First steps for new terrain texturing. In tileset xml do:
2013-02-20 17:42:47 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
map
- more updates to support big endian
2012-11-01 06:21:35 +00:00
platform
- added the first draft of joining games in progress
2013-02-15 18:25:10 +00:00
sound
- more cppcheck code cleanup
2012-10-06 03:42:31 +00:00
streflop
- updated for debian compliance
2012-11-15 07:50:43 +00:00
util
- bugfix on linux
2013-02-04 08:36:03 +00:00
xml
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
Powered by Gitea Version: 1.24.6 Page: 832ms Template: 29ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API