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mirror-games
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glest-source
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glest-source
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source
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glest_game
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graphics
History
Titus Tscharntke
8e281e2faf
new attribute MaxUnitCount in units and yellow select circle for allies
2010-08-22 21:09:35 +00:00
..
debug_renderer.cpp
* oops, forgot to hook-up ClusterMap updates (causing units to get stuck)
2010-08-08 13:06:33 +00:00
debug_renderer.h
* wired up RoutePlanner/Cartographer
2010-07-13 05:33:43 +00:00
particle_type.cpp
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
particle_type.h
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
renderer.cpp
new attribute MaxUnitCount in units and yellow select circle for allies
2010-08-22 21:09:35 +00:00
renderer.h
- atempt to squeeze some extra rendering performance
2010-08-21 18:50:56 +00:00
unit_particle_type.cpp
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
unit_particle_type.h
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00