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mirror-games/glest-source
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05ca47574d72c96240b3cc6b08eb1e51c31af3f2
glest-source/source/shared_lib/include
History
titiger dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
- updated windows build for sdl2
2015-10-17 17:58:25 -07:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added more lua debug info
2013-12-30 14:00:04 -08:00
map
map editor has much more powerful random height function
2015-02-10 02:06:02 +01:00
platform
eventSdlKeyDown
2015-10-30 01:04:01 +01:00
sound
- removed directsound related references as it has been deprecated since 3.6.0.1
2013-12-25 11:42:00 -08:00
streflop
- updated unit test to compile on windows
2014-02-07 15:42:00 -08:00
util
sort map lists non case sensitive in menu
2015-01-03 02:03:31 +01:00
xml
bugfix for bad {SCENARIODIR} replacement
2014-09-24 01:16:28 +02:00
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