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mirror-games
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glest-source
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glest-source
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shared_lib
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Mark Vejvoda
092f3a2bca
some changes in preparation for file transfers
2010-04-03 02:22:41 +00:00
..
graphics
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
platform
some changes in preparation for file transfers
2010-04-03 02:22:41 +00:00
sound
Bugfix and additional debugging of directx sound under win32 (added an explicit stop of playing the next buffer
2010-03-27 20:33:46 +00:00
util
Added auto-discovery of LAN servers using UDP broadcast. (for now the client must press the A key from the join menu to trigger this)
2010-04-01 06:31:10 +00:00