Files
glest-source/source/glest_game/main/main.cpp
2010-01-22 01:45:58 +00:00

160 lines
3.5 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "main.h"
#include <string>
#include <cstdlib>
#include "game.h"
#include "main_menu.h"
#include "program.h"
#include "config.h"
#include "metrics.h"
#include "game_util.h"
#include "platform_util.h"
#include "platform_main.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::Platform;
using namespace Shared::Util;
namespace Glest{ namespace Game{
// =====================================================
// class ExceptionHandler
// =====================================================
class ExceptionHandler: public PlatformExceptionHandler{
public:
virtual void handle(){
message("An error ocurred and Glest will close.\nPlease report this bug to "+mailString+", attaching the generated "+getCrashDumpFileName()+" file.");
}
};
// =====================================================
// class MainWindow
// =====================================================
MainWindow::MainWindow(Program *program){
this->program= program;
}
MainWindow::~MainWindow(){
delete program;
}
void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
switch(mouseButton){
case mbLeft:
program->mouseDownLeft(x, getH() - y);
break;
case mbRight:
program->mouseDownRight(x, getH() - y);
break;
default:
break;
}
}
void MainWindow::eventMouseUp(int x, int y, MouseButton mouseButton){
if(mouseButton==mbLeft){
program->mouseUpLeft(x, getH() - y);
}
}
void MainWindow::eventMouseDoubleClick(int x, int y, MouseButton mouseButton){
if(mouseButton == mbLeft){
program->mouseDoubleClickLeft(x, getH() - y);
}
}
void MainWindow::eventMouseMove(int x, int y, const MouseState *ms){
program->mouseMove(x, getH() - y, ms);
}
void MainWindow::eventKeyDown(char key){
program->keyDown(key);
}
void MainWindow::eventKeyUp(char key){
program->keyUp(key);
}
void MainWindow::eventKeyPress(char c){
program->keyPress(c);
}
void MainWindow::eventActivate(bool active){
if(!active){
//minimize();
}
}
void MainWindow::eventResize(SizeState sizeState){
program->resize(sizeState);
}
void MainWindow::eventClose(){
delete program;
program= NULL;
}
// =====================================================
// Main
// =====================================================
int glestMain(int argc, char** argv){
MainWindow *mainWindow= NULL;
Program *program= NULL;
ExceptionHandler exceptionHandler;
exceptionHandler.install( getCrashDumpFileName() );
try{
Config &config = Config::getInstance();
showCursor(config.getBool("Windowed"));
program= new Program();
mainWindow= new MainWindow(program);
//parse command line
if(argc==2 && string(argv[1])=="-server"){
program->initServer(mainWindow);
}
else if(argc==3 && string(argv[1])=="-client"){
program->initClient(mainWindow, Ip(argv[2]));
}
else{
program->initNormal(mainWindow);
}
//main loop
while(Window::handleEvent()){
program->loop();
}
}
catch(const exception &e){
restoreVideoMode();
exceptionMessage(e);
}
delete mainWindow;
return 0;
}
}}//end namespace
MAIN_FUNCTION(Glest::Game::glestMain)