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mirror-games
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glest-source
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0cee4711d80a3d9c1be073861a68c7f6ac5d30f4
glest-source
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source
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glest_game
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graphics
History
Mark Vejvoda
cc8b983b99
- stop internet lobby chat from overflowing into other UI elements
2012-11-09 18:09:32 +00:00
..
particle_type.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_type.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
renderer.cpp
- stop internet lobby chat from overflowing into other UI elements
2012-11-09 18:09:32 +00:00
renderer.h
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
unit_particle_type.cpp
- removed debug stacktrace in ObjectParticleSystemType
2012-07-18 14:31:56 +00:00
unit_particle_type.h
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00