Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-10-02 02:16:40 +02:00
Code Issues Projects Releases Wiki Activity
Files
0cee4711d80a3d9c1be073861a68c7f6ac5d30f4
glest-source/source/glest_game/gui
History
Mark Vejvoda e86cb3aeff - more code cleanup based on suggestions from cppcheck
2012-10-18 08:16:47 +00:00
..
display.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
display.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
gui.cpp
fixed a bug which prevented you from selecting units directly after loading a game
2012-09-13 22:40:14 +00:00
gui.h
- fixed segfault when a unit is selected and they die (this is a long standing bug and not related to savegame)
2012-04-12 15:38:53 +00:00
selection.cpp
- more code cleanup based on suggestions from cppcheck
2012-10-18 08:16:47 +00:00
selection.h
- added new lua method for Muwuum:
2012-10-17 20:15:50 +00:00
Powered by Gitea Version: 1.24.6 Page: 2193ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API