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0e9b4851fd4284ea61be77a13a31fd9fc8f8b9e1
glest-source/source/shared_lib/sources/util
History
Mark Vejvoda 30e1f45cc7 - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
- added game loading text strings to language file
- ONLY load the font type we are using
2011-11-02 17:17:28 +00:00
..
checksum.cpp
- phase 2 of cppcheck verbose fixes
2011-09-01 01:11:23 +00:00
conversion.cpp
- compiler fixes for windows
2011-09-25 23:27:26 +00:00
leak_dumper.cpp
- attempt to get non ascii file paths working in megaglest (Japanese etc...)
2011-05-18 21:49:11 +00:00
profiler.cpp
- attempt to get non ascii file paths working in megaglest (Japanese etc...)
2011-05-18 21:49:11 +00:00
properties.cpp
- intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
2011-11-02 17:17:28 +00:00
randomgen.cpp
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
2010-06-08 07:40:32 +00:00
string_utils.cpp
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
util.cpp
- getting fanatical about memory cleanup so that valgrind output is more useful
2011-09-30 23:55:07 +00:00
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