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mirror-games
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glest-source
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glest-source
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source
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glest_game
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game
History
Mark Vejvoda
12dcc54c5a
- more conversions to vertex arrays
2011-02-09 08:04:21 +00:00
..
chat_manager.cpp
…
chat_manager.h
…
commander.cpp
- nicely formatted out of synch messages (one per line).. all for tomreyn's happiness :)
2011-01-31 23:36:13 +00:00
commander.h
- bugfix for multi-build segfault under special conditions (discovered today)
2011-01-20 07:56:02 +00:00
console.cpp
…
console.h
…
game_camera.cpp
…
game_camera.h
…
game_constants.h
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
game_settings.h
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
game.cpp
- more conversions to vertex arrays
2011-02-09 08:04:21 +00:00
game.h
- added new LUA method togglePauseGame
2011-01-29 23:50:21 +00:00
script_manager.cpp
- added new LUA method togglePauseGame
2011-01-29 23:50:21 +00:00
script_manager.h
- added new LUA method togglePauseGame
2011-01-29 23:50:21 +00:00
stats.cpp
…
stats.h
…