mirror of
https://github.com/glest/glest-source.git
synced 2025-02-25 12:12:25 +01:00
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// ==============================================================
|
||
// This file is part of Glest (www.glest.org)
|
||
//
|
||
// Copyright (C) 2001-2005 Marti<74>o Figueroa
|
||
//
|
||
// You can redistribute this code and/or modify it under
|
||
// the terms of the GNU General Public License as published
|
||
// by the Free Software Foundation; either version 2 of the
|
||
// License, or (at your option) any later version
|
||
// ==============================================================
|
||
|
||
#ifndef _GLEST_GAME_MENUSTATEABOUT_H_
|
||
#define _GLEST_GAME_MENUSTATEABOUT_H_
|
||
|
||
#include "main_menu.h"
|
||
#include "leak_dumper.h"
|
||
|
||
namespace Glest{ namespace Game{
|
||
|
||
// ===============================
|
||
// class MenuStateAbout
|
||
// ===============================
|
||
|
||
class MenuStateAbout: public MenuState{
|
||
public:
|
||
static const int aboutStringCount1= 3;
|
||
static const int aboutStringCount2= 3;
|
||
static const int teammateCount= 9;
|
||
|
||
private:
|
||
GraphicButton buttonReturn;
|
||
GraphicLabel labelAdditionalCredits;
|
||
GraphicLabel labelAbout1[aboutStringCount1];
|
||
GraphicLabel labelAbout2[aboutStringCount2];
|
||
GraphicLabel labelTeammateName[teammateCount];
|
||
GraphicLabel labelTeammateRole[teammateCount];
|
||
|
||
string loadAdditionalCredits();
|
||
|
||
public:
|
||
MenuStateAbout(Program *program, MainMenu *mainMenu);
|
||
|
||
void mouseClick(int x, int y, MouseButton mouseButton);
|
||
void mouseMove(int x, int y, const MouseState *mouseState);
|
||
void render();
|
||
virtual void keyDown(SDL_KeyboardEvent key);
|
||
};
|
||
|
||
}}//end namespace
|
||
|
||
#endif
|