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1e077512d8218ea005b15014bc6f4ef25e3924a7
glest-source/source/shared_lib/include/platform/sdl
History
Mark Vejvoda 1e077512d8 - Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
..
factory_repository.h
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
gl_wrap.h
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
2010-07-11 07:38:08 +00:00
noimpl.h
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
platform_main.h
- added initial work to better manage rendering (but not yet enabled)
2010-06-15 16:27:52 +00:00
platform_util.h
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
sdl_private.h
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
thread.h
- attempt to make TOM happy, clickl madly while game is loading and help lame windows not choke
2010-06-17 06:55:35 +00:00
window_gl.h
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
2010-07-11 07:38:08 +00:00
window.h
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
2010-07-11 07:38:08 +00:00
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