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mirror-games/glest-source
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mirror of https://github.com/glest/glest-source.git synced 2025-09-26 23:49:03 +02:00
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2008e7c98bda51e7afddfbeca98c0e4d64e2c25f
glest-source/source/shared_lib/sources/graphics/gl
History
SoftCoder ffe6e5462d - more cppcheck cleanup
2017-10-09 23:22:55 -07:00
..
base_renderer.cpp
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
context_gl.cpp
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
2011-12-23 08:20:54 +00:00
font_gl.cpp
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
font_textFTGL.cpp
- more cppcheck cleanup
2017-10-09 23:22:55 -07:00
model_gl.cpp
moved model constructor always behind factory
2013-12-05 21:28:20 +01:00
model_renderer_gl.cpp
meshes can glow
2015-03-18 20:21:59 +01:00
opengl.cpp
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
particle_renderer_gl.cpp
blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
shader_gl.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp
fixed some vc++ compiler warnings
2013-11-14 13:56:05 +00:00
texture_gl.cpp
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
2013-12-27 22:00:29 -08:00
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