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80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "font_gl.h"
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#include "opengl.h"
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#include "gl_wrap.h"
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#include "leak_dumper.h"
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namespace Shared{ namespace Graphics{ namespace Gl{
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using namespace Platform;
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// =====================================================
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// class Font2DGl
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// =====================================================
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string FontGl::default_fonttype = "fixed";
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void Font2DGl::init(){
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assertGl();
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if(!inited){
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handle= glGenLists(charCount);
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createGlFontBitmaps(handle, type, size, width, charCount, metrics);
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inited= true;
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}
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assertGl();
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}
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void Font2DGl::end(){
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assertGl();
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if(inited){
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//assert(glIsList(handle));
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glDeleteLists(handle, 1);
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inited= false;
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}
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assertGl();
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}
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// =====================================================
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// class Font3DGl
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// =====================================================
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void Font3DGl::init(){
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assertGl();
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if(!inited){
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handle= glGenLists(charCount);
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createGlFontOutlines(handle, type, width, depth, charCount, metrics);
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inited= true;
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}
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assertGl();
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}
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void Font3DGl::end(){
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assertGl();
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if(inited){
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assert(glIsList(handle));
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glDeleteLists(handle, 1);
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}
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assertGl();
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}
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}}}//end namespace
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