Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-28 16:39:01 +02:00
Code Issues Projects Releases Wiki Activity
Files
267dc7534fced890ba9a6cc71aa2823f01d59cb4
glest-source/source/shared_lib/include
History
Mark Vejvoda 267dc7534f bugfix for float rounding segfault
2013-06-11 01:23:04 +00:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
bugfix for float rounding segfault
2013-06-11 01:23:04 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
map
- more updates to support big endian
2012-11-01 06:21:35 +00:00
platform
allow each language to specify special keys allowed for that language (bugfix for polish)
2013-06-05 05:53:59 +00:00
sound
- more cppcheck code cleanup
2012-10-06 03:42:31 +00:00
streflop
- updated for debian compliance
2012-11-15 07:50:43 +00:00
util
bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
2013-06-06 04:10:49 +00:00
xml
added more unit tests and did some refactoring of xml parser code
2013-05-03 20:18:01 +00:00
Powered by Gitea Version: 1.24.6 Page: 278ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API