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mirror-games/glest-source
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2f6f5df38853bf21b61eec2cde8994df90f5460d
glest-source/source/shared_lib/sources/sound
History
Mark Vejvoda 60b8093f5b - attempt to get non ascii file paths working in megaglest (Japanese etc...)
2011-05-18 21:49:11 +00:00
..
ds8
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
openal
- bugfixes to avoid segfault when user has no sound card or openal cannot init
2011-05-18 17:54:46 +00:00
sound_file_loader.cpp
- attempt to get non ascii file paths working in megaglest (Japanese etc...)
2011-05-18 21:49:11 +00:00
sound_interface.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
sound.cpp
- added a new check to faction validator to report on sound files with a bitrate > 200K
2011-04-09 03:14:05 +00:00
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