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mirror-games
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glest-source
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glest-source
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source
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glest_game
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graphics
History
Mark Vejvoda
2d6203bd21
- ftp progressbar calculation error fix
2011-01-09 09:32:32 +00:00
..
debug_renderer.cpp
* oops, forgot to hook-up ClusterMap updates (causing units to get stuck)
2010-08-08 13:06:33 +00:00
debug_renderer.h
* wired up RoutePlanner/Cartographer
2010-07-13 05:33:43 +00:00
particle_type.cpp
- added code to now output all eerors to console (with option to save in log file)
2010-10-06 20:22:06 +00:00
particle_type.h
unit particles can now have float values for emission rates. This allows also emission rates smaller than 1 like 0.01 for example
2010-09-24 16:36:59 +00:00
renderer.cpp
- ftp progressbar calculation error fix
2011-01-09 09:32:32 +00:00
renderer.h
- added an in progress bar when downloading tilesets
2011-01-04 08:44:00 +00:00
unit_particle_type.cpp
- added code to now output all eerors to console (with option to save in log file)
2010-10-06 20:22:06 +00:00
unit_particle_type.h
- new switch for unit_particle _systems called static-particle-count
2010-09-25 14:38:00 +00:00