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mirror-games
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glest-source
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glest-source
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source
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glest_game
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gui
History
Titus Tscharntke
3e0e9620ae
fixed a bug which prevented you from selecting units directly after loading a game
2012-09-13 22:40:14 +00:00
..
display.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
display.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
gui.cpp
fixed a bug which prevented you from selecting units directly after loading a game
2012-09-13 22:40:14 +00:00
gui.h
- fixed segfault when a unit is selected and they die (this is a long standing bug and not related to savegame)
2012-04-12 15:38:53 +00:00
selection.cpp
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
selection.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00