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mirror-games/glest-source
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3f09541ab346dcb58bb6002feb1a0e3cd0920c6d
glest-source/source/shared_lib/sources
History
Mark Vejvoda 3f09541ab3 - add more texture fallback code in case api calls fail
2011-04-27 23:31:56 +00:00
..
feathery_ftp
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
2011-03-11 12:14:24 +00:00
graphics
- add more texture fallback code in case api calls fail
2011-04-27 23:31:56 +00:00
libircclient
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
map
- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)
2011-04-13 01:11:23 +00:00
platform
-fixed AllowGameDataSynchCheck=true so it works properly again
2011-04-26 23:34:48 +00:00
sound
- attempt to correct possible openal issues
2011-04-24 15:34:53 +00:00
streflop
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00
util
- fixed configurator to properly read / write mg ini files
2011-04-17 07:04:38 +00:00
xml
- a little bit of code hardening (looking for invalid data conditions and NULL's)
2011-01-10 21:23:52 +00:00
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