Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-30 01:18:58 +02:00
Code Issues Projects Releases Wiki Activity
Files
3fb957a13e9ab998bb93c0d6a2bb30866c874ba4
glest-source/source/shared_lib/sources
History
Mark Vejvoda 1d3859ff32 - windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
..
compression
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
fixed loading scenario to read lua number as a float
2013-09-19 07:12:48 +00:00
map
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
sound
fix windows build
2013-10-03 14:04:15 +00:00
streflop
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
util
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
xml
added support for properly named attack-strength tag (and keep support for old name)
2013-10-03 14:51:26 +00:00
Powered by Gitea Version: 1.24.6 Page: 79ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API