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mirror-games
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glest-source
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glest-source
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glest_game
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graphics
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Mark Vejvoda
40f5097a07
SLight change to win32 re-init when doing ctrl-enter (a small speed up)
2010-04-06 20:10:38 +00:00
..
renderer.cpp
SLight change to win32 re-init when doing ctrl-enter (a small speed up)
2010-04-06 20:10:38 +00:00
renderer.h
bug fix to properly initialize textures dynamically loaded when loading a faction.
2010-04-05 19:38:50 +00:00
unit_particle_type.cpp
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00
unit_particle_type.h
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00