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mirror-games
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glest-source
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https://github.com/glest/glest-source.git
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glest-source
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source
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glest_game
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graphics
History
Titus Tscharntke
c1ec8f97df
new switch <rotationAllowed value="false" /> for buildings
...
new switch <relativeDirection value="false" /> for UnitParticleSystems
2010-03-27 03:09:11 +00:00
..
renderer.cpp
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
2010-03-25 12:15:10 +00:00
renderer.h
Made changes to properly isolate new unit rotation code so that it is disabled by default
2010-03-13 21:10:45 +00:00
unit_particle_type.cpp
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00
unit_particle_type.h
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00