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mirror-games
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glest-source
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https://github.com/glest/glest-source.git
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4598299caf0c69fdfce8808da7d0023d6089d337
glest-source
/
source
/
shared_lib
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sources
/
platform
/
sdl
History
Mark Vejvoda
64058b17e7
- code cleanup from cppcheck
...
- added more checks when loading models, maps and textures
2012-10-20 07:15:13 +00:00
..
factory_repository.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
gl_wrap.cpp
- attempt to fix issue where sometimes the screen starts black and does not render
2012-10-05 05:28:16 +00:00
platform_util.cpp
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
thread.cpp
- fix headless server crash due to new call to setgama in headless mode
2012-04-16 06:14:10 +00:00
window_gl.cpp
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
2011-12-23 08:20:54 +00:00
window.cpp
- code cleanup from cppcheck
2012-10-20 07:15:13 +00:00