Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-27 16:09:00 +02:00
Code Issues Projects Releases Wiki Activity
Files
4c5440f78c8f35e679af4fb7f36a57df1f3fb60d
glest-source/source/shared_lib/sources/graphics/gl
History
titiger a37e7b398e blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
..
base_renderer.cpp
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
context_gl.cpp
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
2011-12-23 08:20:54 +00:00
font_gl.cpp
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
font_textFTGL.cpp
- coverity based bug fixes - round #1
2013-12-13 23:04:12 -08:00
model_gl.cpp
moved model constructor always behind factory
2013-12-05 21:28:20 +01:00
model_renderer_gl.cpp
attempt to implement will's mesh merging for better render performance
2013-06-20 07:24:09 +00:00
opengl.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_renderer_gl.cpp
blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
shader_gl.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp
fixed some vc++ compiler warnings
2013-11-14 13:56:05 +00:00
texture_gl.cpp
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
2013-12-27 22:00:29 -08:00
Powered by Gitea Version: 1.24.6 Page: 116ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API