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mirror-games
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glest-source
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glest-source
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source
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shared_lib
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sources
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graphics
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gl
History
Mark Vejvoda
63743aeedb
Added more error condition checks and re-throw runtime_error in SDL event handler so we get a nice messagebox in the game
2010-04-09 07:44:23 +00:00
..
context_gl.cpp
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
opengl.cpp
Made changes to properly isolate new unit rotation code so that it is disabled by default
2010-03-13 21:10:45 +00:00
particle_renderer_gl.cpp
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
texture_gl.cpp
Added more error condition checks and re-throw runtime_error in SDL event handler so we get a nice messagebox in the game
2010-04-09 07:44:23 +00:00