Files
glest-source/source/shared_lib/sources/util/checksum.cpp
Mark Vejvoda fb5035c230 Updated with initial 3.4.4 codebase includes:
- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00

71 lines
1.4 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "checksum.h"
#include <cassert>
#include <stdexcept>
#include "util.h"
#include "leak_dumper.h"
using namespace std;
namespace Shared{ namespace Util{
// =====================================================
// class Checksum
// =====================================================
Checksum::Checksum(){
sum= 0;
r= 55665;
c1= 52845;
c2= 22719;
}
void Checksum::addByte(int8 value){
int32 cipher= (value ^ (r >> 8));
r= (cipher + r) * c1 + c2;
sum+= cipher;
}
void Checksum::addString(const string &value){
for(int i= 0; i<value.size(); ++i){
addByte(value[i]);
}
}
void Checksum::addFile(const string &path){
FILE* file= fopen(path.c_str(), "rb");
if(file!=NULL){
addString(lastFile(path));
while(!feof(file)){
int8 byte= 0;
fread(&byte, 1, 1, file);
addByte(byte);
}
}
else
{
throw runtime_error("Can not open file: " + path);
}
fclose(file);
}
}}//end namespace