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5af6de5aec4ba85cc65fcfa445b6d6567c1d06ee
glest-source/source/shared_lib/sources/util
History
Mark Vejvoda 5af6de5aec - win32 now looks/stores userdata in the default windows appdata folder: C:\Documents and Settings\All Users\Application Data\megaglest (all dev users should copy all contents of mydata into this new location).. NOT INCLUDING the mydata folder itself
2011-03-27 15:16:28 +00:00
..
checksum.cpp
- added conditional check to only issue a stop command to units if they are not already stopped
2011-03-23 00:49:21 +00:00
conversion.cpp
- compiler fix for win32 build
2011-01-11 22:16:47 +00:00
leak_dumper.cpp
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
profiler.cpp
- added new commandline option to convert folders of g3d models to use specified texture format
2011-03-13 08:23:43 +00:00
properties.cpp
- win32 now looks/stores userdata in the default windows appdata folder: C:\Documents and Settings\All Users\Application Data\megaglest (all dev users should copy all contents of mydata into this new location).. NOT INCLUDING the mydata folder itself
2011-03-27 15:16:28 +00:00
randomgen.cpp
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
2010-06-08 07:40:32 +00:00
util.cpp
- better handling of mod menu threading when user has no internet connection
2011-03-26 05:03:38 +00:00
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