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mirror-games/glest-source
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5ea417b2bd9d79f1ff767e6f376ba100844a26e1
glest-source/source/shared_lib/sources
History
Mark Vejvoda 5ea417b2bd added a fallback to use glib API if we cannot find the users home folder
2013-08-09 18:03:29 +00:00
..
compression
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
2013-06-23 04:17:25 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
map
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
bugfix for vc++ compiling
2013-06-22 04:32:22 +00:00
sound
- tighten up code.. ensure pointers set to null after delete, etc
2013-02-01 17:25:49 +00:00
streflop
- bug fixes to stabilize the windows build
2013-02-09 06:57:05 +00:00
util
added a fallback to use glib API if we cannot find the users home folder
2013-08-09 18:03:29 +00:00
xml
add more unit tests to cover all of the xml parser code
2013-05-28 20:56:01 +00:00
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