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mirror-games
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glest-source
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5ecc84099aed372ddfecf58566a53ab2ef11d7a0
glest-source
/
source
/
shared_lib
/
sources
/
platform
/
win32
History
Mark Vejvoda
a74fa24001
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
..
platform_util.cpp
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
socket.cpp
Updates to new netplayer code to default the value to the hostname and not crash if the property is missing from glest.ini. Also added new property to configurator
2010-03-23 02:37:41 +00:00