mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
143 lines
6.0 KiB
CMake
143 lines
6.0 KiB
CMake
# common libraries
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SET(EXTERNAL_LIBS "")
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FIND_PACKAGE(SDL REQUIRED)
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INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
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FIND_PACKAGE(OpenGL REQUIRED)
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
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IF(NOT WIN32)
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FIND_PACKAGE(XercesC REQUIRED)
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INCLUDE_DIRECTORIES(${XERCESC_INCLUDE_DIR})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY})
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# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
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FIND_PACKAGE(wxWidgets COMPONENTS core base gl REQUIRED)
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# wxWidgets include (this will do all the magic to configure everything)
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include( ${wxWidgets_USE_FILE} )
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${wxWidgets_LIBRARIES})
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ELSE()
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu-2.8-i586-mingw32msvc.dll.a)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwx_mswu_gl-2.8-i586-mingw32msvc.dll.a)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxpng-2.8-i586-mingw32msvc.a)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxjpeg-2.8-i586-mingw32msvc.a)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxtiff-2.8-i586-mingw32msvc.a)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/libwxzlib-2.8-i586-mingw32msvc.a)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include/)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib/wx/include/i586-mingw32msvc-msw-unicode-release-static-2.8)
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SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
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${PROJECT_SOURCE_DIR}/source/win32_deps/lib
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${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
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ENDIF()
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#########################################################################################
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# megaglest G3D Model Viewer
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SET(DIRS_WITH_SRC
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.
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)
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SET(GLEST_MAIN_INCLUDE_ROOT "../glest_game/")
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SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/")
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SET(GLEST_LIB_INCLUDE_DIRS
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${GLEST_LIB_INCLUDE_ROOT}platform/common
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${GLEST_LIB_INCLUDE_ROOT}platform/sdl
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${GLEST_LIB_INCLUDE_ROOT}platform/posix
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${GLEST_LIB_INCLUDE_ROOT}util
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${GLEST_LIB_INCLUDE_ROOT}graphics
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${GLEST_LIB_INCLUDE_ROOT}graphics/gl
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${GLEST_LIB_INCLUDE_ROOT}map
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${GLEST_LIB_INCLUDE_ROOT}sound
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${GLEST_LIB_INCLUDE_ROOT}streflop
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${GLEST_LIB_INCLUDE_ROOT}xml
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${GLEST_MAIN_INCLUDE_ROOT}facilities
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${GLEST_MAIN_INCLUDE_ROOT}graphics
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${GLEST_MAIN_INCLUDE_ROOT}game
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${GLEST_MAIN_INCLUDE_ROOT}global
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${GLEST_MAIN_INCLUDE_ROOT}sound
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)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
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SET(MG_SOURCE_FILES "../glest_game/graphics/particle_type.cpp" "../glest_game/graphics/unit_particle_type.cpp" "../glest_game/global/config.cpp")
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FOREACH(DIR IN LISTS DIRS_WITH_SRC)
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INCLUDE_DIRECTORIES( ${DIR} )
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set(SRC_DIR_TO_GLOB ${DIR})
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FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp)
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SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
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FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h)
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SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR})
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IF(APPLE)
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FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm)
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#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
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SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
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FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m)
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#MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}")
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SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR})
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ENDIF(APPLE)
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ENDFOREACH(DIR)
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SET(TARGET_NAME "megaglest_g3dviewer")
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IF(UNIX AND NOT APPLE)
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux)
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ELSE()
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game)
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ENDIF()
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SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1)
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ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES})
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TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
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IF(WIN32)
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TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
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ELSE()
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TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest)
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ENDIF()
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TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS})
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# Requires an install prefix for the items below to work
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IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "")
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# Installation of the program
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INSTALL(TARGETS
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${TARGET_NAME}
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DESTINATION ${MEGAGLEST_BIN_INSTALL_PATH})
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# Installation of the program config and image files
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#INSTALL(FILES
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# "${PROJECT_SOURCE_DIR}/mk/linux/glest.ini"
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# "${PROJECT_SOURCE_DIR}/mk/linux/glestkeys.ini"
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# "${PROJECT_SOURCE_DIR}/data/glest_game/g3dviewer.ico"
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# DESTINATION ${MEGAGLEST_DATA_INSTALL_PATH})
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# Installation of the program desktop icon file
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#INSTALL(FILES
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# "${PROJECT_SOURCE_DIR}/data/glest_game/g3dviewer.ico"
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# DESTINATION ${MEGAGLEST_ICON_INSTALL_PATH})
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ENDIF()
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