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mirror-games
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glest-source
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History
Mark Vejvoda
6603e08c96
- try to get threaded client working without lag
2013-03-02 00:53:55 +00:00
..
g3d_viewer
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
glest_game
- try to get threaded client working without lag
2013-03-02 00:53:55 +00:00
glest_map_editor
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
2013-01-15 20:13:18 +00:00
masterserver
- update masterserver so it inserts in progress games properly if they are missing
2013-03-01 17:17:51 +00:00
shared_lib
- attempt to fix disconnect and thread lock for in game connect games
2013-02-26 07:05:46 +00:00
tools
fix system report utility for linux
2013-02-25 21:20:09 +00:00