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mirror-games
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glest-source
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glest-source
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source
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glest_game
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gui
History
Mark Vejvoda
5a6418ac60
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
..
display.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
display.h
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
gui.cpp
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
gui.h
double click selection for units standing near or in buildings
2011-03-08 20:19:19 +00:00
selection.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
selection.h
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00