Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-29 08:59:01 +02:00
Code Issues Projects Releases Wiki Activity
Files
6b59cb0bcc0639e8eaa6ef4dc7bffaeb03f3bdfb
glest-source/source/shared_lib/sources
History
Mark Vejvoda 6b59cb0bcc - attempt to fix additional oos issues
2013-09-27 04:45:53 +00:00
..
compression
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
- attempt to fix additional oos issues
2013-09-27 04:45:53 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
fixed loading scenario to read lua number as a float
2013-09-19 07:12:48 +00:00
map
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
bugfix for vc++ compiling
2013-06-22 04:32:22 +00:00
sound
- tighten up code.. ensure pointers set to null after delete, etc
2013-02-01 17:25:49 +00:00
streflop
- bug fixes to stabilize the windows build
2013-02-09 06:57:05 +00:00
util
- change a bunch of floats to double and remove path from particle texture
2013-09-25 00:17:11 +00:00
xml
add more unit tests to cover all of the xml parser code
2013-05-28 20:56:01 +00:00
Powered by Gitea Version: 1.24.6 Page: 91ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API