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mirror of https://github.com/glest/glest-source.git synced 2025-09-28 16:39:01 +02:00
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72480bc57610069f572291f34680bba9cb15a341
glest-source/source/glest_game/graphics
History
Mark Vejvoda aa69a5818b added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
..
particle_type.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
particle_type.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
renderer.cpp
added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
renderer.h
frustRum ->frustum
2013-02-11 22:51:36 +00:00
unit_particle_type.cpp
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
unit_particle_type.h
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
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