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22 lines
678 B
C++
22 lines
678 B
C++
#include "d3d9_util.h"
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namespace Shared{ namespace Graphics{ namespace D3d9{
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string d3dErrorToStr(HRESULT result){
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switch(result){
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case D3D_OK: return "D3D_OK";
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case D3DERR_DEVICELOST: return "D3DERR_DEVICELOST";
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case D3DERR_DEVICENOTRESET: return "D3DERR_DEVICENOTRESET";
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case D3DERR_DRIVERINTERNALERROR: return "D3DERR_DRIVERINTERNALERROR";
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case D3DERR_INVALIDCALL: return "D3DERR_INVALIDCALL";
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case D3DERR_MOREDATA: return "D3DERR_MOREDATA";
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case D3DERR_NOTFOUND: return "D3DERR_NOTFOUND";
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case D3DERR_OUTOFVIDEOMEMORY: return "D3DERR_OUTOFVIDEOMEMORY";
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case E_OUTOFMEMORY: return "E_OUTOFMEMORY";
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default:
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return "Unknown D3D error";
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}
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}
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}}}//end namespace
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