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mirror-games
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glest-source
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glest-source
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source
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glest_game
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Mark Vejvoda
76f4b87cbb
ifdef for win32 only code
2010-04-01 07:53:07 +00:00
..
ai
…
facilities
ifdef for win32 only code
2010-04-01 07:53:07 +00:00
game
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
global
fonts
2010-04-01 00:13:28 +00:00
graphics
…
gui
…
main
Ported auto-discover LAN connect to win32
2010-04-01 07:46:14 +00:00
menu
Ported auto-discover LAN connect to win32
2010-04-01 07:46:14 +00:00
network
Added auto-discovery of LAN servers using UDP broadcast. (for now the client must press the A key from the join menu to trigger this)
2010-04-01 06:31:10 +00:00
sound
…
type_instances
…
types
…
world
…