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7cd1cb242f8bcec1baf7998fe05a855e91824811
glest-source/source/shared_lib/include
History
titison 7cd1cb242f Fix for meshBound Particles
There was a bug if you used multiple units of the same type with mesh bound
particles. The given model was the same for all units with the same 
unitType/skill.
2014-12-26 20:51:37 +01:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
Fix for meshBound Particles
2014-12-26 20:51:37 +01:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added more lua debug info
2013-12-30 14:00:04 -08:00
map
- more updates to support big endian
2012-11-01 06:21:35 +00:00
platform
bugfix for bad {SCENARIODIR} replacement
2014-09-24 01:16:28 +02:00
sound
- removed directsound related references as it has been deprecated since 3.6.0.1
2013-12-25 11:42:00 -08:00
streflop
- updated unit test to compile on windows
2014-02-07 15:42:00 -08:00
util
several changes for loading saved games
2014-11-18 18:59:45 +01:00
xml
bugfix for bad {SCENARIODIR} replacement
2014-09-24 01:16:28 +02:00
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